In 2011, I discovered Roblox quite by chance while searching for Beyblade games… yes, it’s a rather unusual reason to come across such a platform. That’s when I first learned about Roblox and began playing those Beyblade-themed games. I also have vivid memories of Pokeblox, a game where you could morph into different Pokémon and engage in battles…

DISCOVERING ROBLOX

STARTING TO CREATE

Soon after, I rapidly began creating on Roblox. My initial games were essentially a compilation of free models combined together. My very first game was called “Create Your Own Fashion,” which can be seen as the 2011 version of Dress to Impress. Following that, I moved on to developing Don’t Fall Off the Spheres, a game whose title pretty much explains the core gameplay experience…

DRAMA

While creating Don’t Fall Off The Spheres in early 2013, I unfortunately fell into a coma due to meningitis. Luckily, I survived this critical period. During my stay at the hospital, I managed to get my laptop and checked on my games. I came across Don’t Fall Off The Spheres, a project I had actually forgotten about. Seeing it again sparked my memory about the game, and it motivated me to continue its development. Eventually, I got my first players, which was an incredible milestone. This project was basically my first successful game. Of course, since it originated back in 2011, it’s not the most polished or advanced game by today’s standards.

2015

Years later, I continued passionately creating on Roblox. By the time I was 15 years old, I already had a clear vision: I wanted developing on this platform to become my full-time career. I was especially inspired by the games made by one particular creator, Simoon68. I often followed him around in different games, trying to engage with him and learn from his work. Then, one day, I joined him in a game he was actively developing. It was just the two of us there, and he mentioned he was looking for a coder to help finish the project. I confidently told him, “I’m a coder,” and he replied, “Ok, let’s work together.” This unexpected opportunity led to my first major success: the creation of Roblox Crash Course.

History continues

I continue passionately creating on Roblox, having actively participated in numerous games as a developer or as a contributor. Pokémon Party, Lil Nas X Concert Experience, RB Battles, Tropics Paradise, Anime Fighting Simulator, Descent, Boxing League, Evolve Clash, Tech Island, and many more. Through these experiences, I have generated billions of plays, and I remain deeply grateful to Roblox and the incredible community that has continuously supported me throughout this journey.

I sincerely hope that I will have the opportunity to create more and more exciting experiences both on Roblox and beyond. I have a wealth of ideas that I am eager to share with the community and bring to life for everyone to enjoy.

Thank you,

chichine